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Wesnoth Units database

Metropolitan

(image)

The most revered of the Ceresian clergy are the metropolitans. Often more powerful than the lords whom they ostensibly serve, the metropolitans command the respect and admiration of their countrymen. Though they do not often fight in battle, they command impressive spiritual powers, and their appearance never fails to frighten the enemy.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison. Inspires increases the perceived time of day in adjacent areas.

Advances from: Monsignor
Advances to:
Cost: 70
HP: 50
Movement: 5
XP: 120
Level: 4
Alignment: lawful
IDCeresian Metropolitan
Abilities: cures, heals +8, inspires
(image)mace
impact
8 - 3
melee
(image)invocation
arcane
12 - 4
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane40%
TerrainMovement CostDefense
Flat140%
Frozen320%
Unwalkable10020%
بُسْتان الفُطر250%
تلال250%
جبال360%
جبال منيعة10040%
رمال230%
ساحلي-0%
غابة250%
قرية160%
قصر160%
كهف240%
مستنقع330%
مياه ضحلة320%
مياه عميقة10020%